DESIGN CHALLENGE PROJECT

中央美院微软设计挑战竞赛项目 CAFA Media Lab / Central Academy of Fine Arts / Beijing

All Blog Posts (52)

Tai Chi 3D



Tai Chi 3D - Tai Chi 3D is software that helps you learn Tai Chi. It describes each move of the Beijing 24 Step Simplified Taijiquan. The entire form is presented in two ways. Firstly, as a set of helpful notes that you can access just like a web site with the built-in web browser. And secondly as a series of fully three dimensional moving animations that you can view from any angle. You can select and play a single movement or the whole form,… Continue

Added by Yan Feng on April 1, 2008 at 9:00pm — No Comments

Engaging Personas and Narrative Scenarios ~ Reference :)







Nielsen wrote her thesis "Engaging Personas and Narrative Scenarios" in 2004. (Reference)



In the following I will briefly outline the 10 steps. Any project that uses personas does not necessarily need to follow all 10 steps as long as the responsible party knows the consequences of skipping a step.



Step 1: Finding the… Continue

Added by Yan Feng on March 18, 2008 at 2:00am — No Comments

Apple announces first iPhone SDK games, Spore included

Stoked about the little SDK that was announced today? Apparently, so was Apple, as it's already starting to announce the first games to go along with it. For starters, we've got Touch Fighter and Spore (!!!), the first of which was somehow thrown together in two weeks, the latter of which won't be available until September. Also, users can expect Super Monkey Ball, which was hailed being a notch above your average "cellphone game." For whatever it's… Continue

Added by 自由人/爱瞎说 on March 11, 2008 at 10:09am — No Comments

Nintendo DS Getting Camera and Face Training



It looks as if Nintendo will soon be coming out with an add-on camera that fits on the Nintendo DS, along with a little stand that holds the DS upright sideways.



Along with the DS Camera, Nintendo is also releasing an associated game that makes use of the it, called Face Training. The face training game shows example pictures and instructions of different “faces” to make, which you are to mimic and see yourself in the second screen by… Continue

Added by 自由人/爱瞎说 on March 11, 2008 at 10:06am — No Comments

On Brain Training

As you read this, a fairly significant revolution in the videogame industry is taking place in Japan. A quirky "game" is gaussian-blurring the line… Continue

Added by 自由人/爱瞎说 on March 8, 2008 at 12:00pm — 2 Comments

Xu Bing

Xu Bing, male, born 1955 in Chongqing, family from Zhejiang Province, Han Ethnicity. Graduated in 1981 from the printmaking department of the Central Academy of Fine Arts (CAFA) where he stayed on as an instructor. In 1987, earned his MFA from the graduate printmaking department of CAFA, where he again stayed on as an instructor. He is a member of China Artists’ Association. His works have been selected for exhibition both at home and abroad; he is a four-time award winner, publications include… Continue

Added by Yan Feng on March 8, 2008 at 12:00pm — No Comments

Interesting idear

1. Issue of inheriting Chinese traditional culture 中国传统文化的传承
We're sorry, but this discussion has just been closed to further replies. Chinese Kongfu

2 Camera of microscopic view
背景:孩子来到这个世界,对任何地方都充满好奇,想去了解,让他们体验肉眼所看不到的丰富的大自然的质感,颜色。
目标人群:学前儿童
解决方案:微观摄像机,有照相功能。体积小,轻便,孩子可以自己随意拍,可以调整倍数,比如很大的蚂蚁,金鱼的眼睛,树叶的质感,让孩子更加了解神气的大自然,并爱上大自然。

3 Chinese character

4 Education of one child generation 独生一代 隔代教育的问题


5 儿童创造力的培养

Added by Li Jing on March 8, 2008 at 12:58am — No Comments

LiJing's project

方案:心理游戏

Project four: Games of psycholog

背景:现在好多家长盲目的让孩子参加很多课外辅导班,画画,乐器,舞蹈,表演,主持等,不了解孩子真正喜欢什么,或更适合什么,这样往往让孩子感到身心疲惫,看到别人家的孩子学什么,就让自己的孩子学什么,不科学。



解决方案:利用网络游戏平台,心理专家设计大量心理游戏,测试孩子的心理,帮助家长了解孩子,更加了解孩子,并为他们选择合适的特长辅导,提高学习效率,让孩子身心都能够健康发展。

Solution project: Taking advantage of the network platform and a lot of games of psychology created by psychologists to test the children's mind and help the parents understand their kids better.What's more,the adults can choose appropriate… Continue

Added by Li Jing on March 8, 2008 at 12:00am — No Comments

Wang Xiaoxue's idea about the project

1,关注问题:西方社会学习汉语热潮及中国文字在当代教育的重要性

针对人群:热爱汉字文化的外国人和正在学汉字的中国学生

解决方案:做一个在移动设备中(手机等)有关汉字的游戏,帮助学习汉语,先出一个字,给出很多笔画从中挑选,可视化图形,用手直接拼凑,然后是一个词,一个成语,一句话… 每过一关难度加强,错了的给出详细答案,如成语则带出一个故事。在固定地点是可用外接设备投摄在桌面上玩。

Problems: Chinese studying upsurge in western society, the Chinese writing in contemporary education important



Focuse grounp: foreigners who are interested in the Chinese character culture and the Chinese student who are studying Chinese Calligraphy



Solution: Makes one… Continue

Added by Wang Xiaoxue on March 7, 2008 at 9:08pm — 1 Comment

My projects

智力游戏机



A video game that is said to help the older generationsharpentheir minds and delay the onset of dementia is abouttolaunched. through practice,can enhance memory, attention, speed of proceeding information, etc.

背景:老年人健脑,经过锻炼,增强诸如记忆力,注意力,信息处理速度等,将减缓大脑随年龄的增长而不可避免的功能下降的速度。让大脑自己挑选出自己的方向。

目标人群:老年人

解决方案:设计一款具有生活化的适合老年人的智力游戏机。很多小游戏,可以任意选择,随身携带。脑子处在轻度娱乐工作状态。达到健脑的效果。







Animation of… Continue

Added by Li Jing on March 7, 2008 at 11:30am — 4 Comments

Looks at the world from the child's view 从儿童眼中看世界 Zhong xiu 钟秀



The child is naturally the chastest existence, their life fills the vitality, their imagination powerful , their creation is unprecedented, what is the world in their eyes ?

儿童是自然最纯洁无暇的存在,他们的生活充满朝气,他们的想象天马行空,他们的创作史无前例,他们眼中的世界又是怎样的呢?

How parents should educate own child , how should bootstrap the child to know the world?

家长应该以怎样的姿态教育自己的孩子,应该以怎样的方式引导儿童认识世界?

The parents looks at the world through child's view, may the better bootstrap child to know the world,… Continue

Added by Zhong xiu on March 7, 2008 at 11:00am — 2 Comments

用户体验打造神奇未来

过去的十年里,我们习惯于传统的鼠标键盘交互,基础的window窗口和固定的用户工作流程,这些个一成不变,仿佛已经成为一种规律,却束缚住了我们的创造力。下面将要呈现的是用户体验设计领域令人称奇的几项革新技术。他们将打破这些固有的模式,把这种虚拟的却是实实在在存在的改变带到生活的方方面面。





  游戏者的未来:Cheoptics360™

  这项Vizoo产品Cheoptics360的出现颠覆着我们通常对于3D的理解。Cheoptics360在Vizoo5乘5米的展厅演绎着难以置信的魅力。在这个视频里,没有任何的特技和合成。这是它的官方网站Official web-site.…

Continue

Added by Fu Ying on March 7, 2008 at 10:30am — 1 Comment

方案

中国文字组成

背景: 中国有一个成语叫“爱屋及屋”,随着中国在世界舞台上愈意醒目。中国文字

也越来越被外国人喜欢。

针对人群:对中国字文化感兴趣的外国人



解决方案:在SL里面建立一个中国文字空间。里面26个英语字母。及汉字笔画的模型

即横(“一”)、竖(“丨”)、撇(“丿”)、捺(“乀”)、点(“丶”)、提(“/”)........

乙、亅、乙、乚、、乛、、ㄅ、



进入空间以后。有提供随机与搜索选项。可以搜索自己喜欢的字。(英汉互译)

然后对照字去选择笔画模型,对字进行组合。组合完以后系统自动显示字的正确写法。

然后有毛笔书法不同字体的选择。选择确定以后屏幕出现书法字体的书写。可选择重复

播放或暂停。还有选择用毛笔自己写字。



Chinese writing composition background: China has an idiom to call "to love the room and the room", recovers… Continue

Added by Zhou Shasha on March 7, 2008 at 9:30am — 2 Comments

ABOUT CAOQIAN'S PROJECT

NO.1 Set up a stage for solving discomfiture.为职业人士建立一种平台,用来模拟化解职场中遇到的的尴尬。
NO.2 Train charactor. 性格培训。
NO.3 Inherit dietetic culture.饮食文化的传承。
NO.4 Creat a language for the world people. For example about smile.创造一种世界通用的语言,例如微笑带给人幸福的感觉。
NO.5 Transmit music benison by mobile phone. 用手机传播音乐祝福。

Added by Caoqian on March 7, 2008 at 6:05am — 2 Comments

Liu Chunyuan's project

Frist

People: University student

Solution way: make the university students has ability and experience about work





Second

People: Who think the love is panic

Solution way: It's design a game about how to make friends in the website



Third

People:Middle-school student Funs

Solution way: It's design a game to put the GongFu and Popmusic together.



Fourth

People: The 3 -6 years old children

Solution way: We should design a… Continue

Added by Liu Chunyuan on March 7, 2008 at 5:06am — 2 Comments

Programme 6: Fairy Tale World 方案六:童话世界

For the crowd: staying parents of the children / has been China's first generation of the only-child parents

Issues of concern: the issue of family education



Love their children, but education is simple, not in-depth understanding of the child's inner world.



针对人群:1留守儿童的父母/2中国第一代已为人父母的独生子女



关注的问题:家庭教育问题



爱孩子,但教育方式简单,不能深入了解孩子的内心世界。



Solution:



(Fairy tale here is not only the meaning of Fairy Tale, but also the Children… Continue

Added by Wang Qian on March 7, 2008 at 2:30am — 8 Comments

Programme 5: Amour Gallely 方案五:恋爱博物馆

针对人群:20-30岁的青年

解决的问题:让青年人在故事中学习如何去处理感情问题

解决方法:在SL中建立恋爱博物馆

人们的婚恋世界中,总有一些东西是具有特殊意义的,比如:一张车票,一杯奶茶。。。现实生活中,有些随着时间的流逝不易保存,有些收藏者希望通过另一种方式让对方知道。。。在SL中提供这样一个场所,让人们记录她们的故事,还原那些珍贵的东西并永久保存。使来这里的青年从她们的故事中对感情得到启迪。

Added by Wang Qian on March 7, 2008 at 2:00am — 2 Comments

方案四:古典音乐合奏

针对人群:10-20岁喜欢音乐的青少年

关注的问题:传统文化传承之古典音乐

在中国,越来越多的青少年沉迷于流行音乐,对中国古典音乐的了解少之又少。

解决方法:在SL中或其它的游戏平台设计一种游戏

将古典音乐中每种乐器的结构分解出来,游戏者不需要有乐理知识,每个游戏者操纵一种乐器,大家合奏完成乐曲。如乐曲中鼓的演奏:

蓝色条为传送带,在鼓点传送到蓝色圆口的时候就是要敲打的时候。

Added by Wang Qian on March 7, 2008 at 2:00am — 3 Comments

方案三:“红领巾”的故事

针对人群:6-16岁青少年

关注的问题:青少年的历史责任感

从1949年成立少先队开始,与过去的儿童团一样,红领巾一直作为少先队员的标志,见证着中国的历史。年长的人分享他们童年的故事帮助孩子们学习历史,了解他们的经历。

解决方法:

在SL中建立一个模拟历史状况的社区,里面的房屋,物品,音乐都参照当时的原型建造。每一件东西背后都有一个不同形式的故事。来这个社区参观的每一个人都赠与一条红领巾。

Added by Wang Qian on March 7, 2008 at 1:58am — No Comments

Option 2: health card 方案二:营养健康卡

针对人群:30-40上班族

关注的问题:上班族的亚健康状态

造成原因:

1 工作压力大,应酬多,多吃高脂肪食品。
2工作繁忙时,常随便吃些垃圾食品填肚子。
3营养知识溃乏。

解决方法:设计一款随身卡,可按键 ,可散发食物和水果的气味,可对个人身体健康进行合理饮食建议,可订餐。

Added by Wang Qian on March 7, 2008 at 1:30am — 5 Comments

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